Difference between revisions of "Mennesker Mercenaries"
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'''Finding a Hireling (B517)'''<br> | '''Finding a Hireling (B517)'''<br> | ||
− | IQ Roll (modified by city size) once per | + | IQ Roll (modified by city size) once per half-uke (~7 days) to find a hireling. May substitute the following skills: |
*Administration: for formal corporate-style hiring | *Administration: for formal corporate-style hiring | ||
*Current Affairs: if seeking prominent “world experts” | *Current Affairs: if seeking prominent “world experts” |
Revision as of 17:02, 7 February 2016
Recruiting
Mercenaries are available for recruiting in various locales throughout Middenhelm. When a captain wishes to hire mercenaries they must search through a town for hirelings. Potential recruits will expect a certain amount of pay based on their training and equipment owned.
Finding a Hireling (B517)
IQ Roll (modified by city size) once per half-uke (~7 days) to find a hireling. May substitute the following skills:
- Administration: for formal corporate-style hiring
- Current Affairs: if seeking prominent “world experts”
- Propaganda: aggressive recruiting
- Streetwise: seeking criminals
Example Mercenaries
Cost includes pay and equipment maintenance costs.
- Dagast (Scout) Inferior Training with Poor Equipment (10 HT/HP) - ₡317
- Simesus (Infantry) Inferior Training with Basic Equipment (11 HT/HP) - ₡358
- Ellik (Cavalry) Good Training with Good Equipment (11 HT/HP) - ₡1950
- Asaer (Scout Rider) Good Training with Basic Equipment (12 HT/HP) - ₡1350
- Albliev (Infantry) Inferior Training with Poor Equipment (11 HT/HP) - ₡333
Other Hirelings
Mercenary Captains may want to hire other non-combat personnel, such as:
- Surgeon
- Trainer
- Administrator
- Entertainer
- Engineer
- Armorer
- ...or whatever they deem necessary.
Training
Mercenaries have one of four levels of training: Inferior, Average, Good, Elite. Higher levels of training takes time, as well as demands higher pay.
Equipment
Equipment comes in five categories: Poor, Basic, Good, Fine, Very Fine. Better equipment costs more money to purchase as well as maintain. All troops may don equipment of another training, but fight as one lower training level (militia fight at two levels lower).
Equipment costs are modified by quality: Poor (x0.75), Basic (x1), Good (x1.5), Fine (x2), Very Fine (x3).
Equipment | Basic Gear Cost |
---|---|
Militia | ₡200 |
Archer | ₡350 |
Scout | ₡350 |
Infantry | ₡500 |
Heavy Infantry | ₡1,000 |
Pikeman | ₡1,000 |
Horse Archer | ₡4,350 |
Scout Rider | ₡4,350 |
Cavalry | ₡4,500 |
Heavy Cavalry | ₡6,000 |