Thread of Darkness Species

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Main: Thread of Darkness

Throughout Explored-Space, there are hundreds of planets with advanced life forms, several of which have evolved sentient species. The technological level of these varied sentient species range from primitive hunter-gathers to those possessing advanced space-flight.

Primitive Species

There are several worlds in Explored-Space which have sentient species, but the "primitive" species are those which have not yet ventured from their home world. The technological level of these species vary from TL1 to TL8. The wolds of the primitive species are protected by the Republic military who enforces a "neutral zone" around the star system to keep out oppositional species intent on attack or conquest.

Space-faring Species

Ahvssek

Ahvssek
Ahvssek.jpg Government Type Matriarchal Theocracy Optimum Conditions 1 G, 1 ATM (78% N2, 21% O2), 45°F to 130°F
Trial / Punishment church inquiry, punishable by period of exile (days to years) Native Terrain {{{terrain}}}
Tech Level 10 Avg. Height / Weight {{{height weight}}}
Control Rating Controlled (4) General Behavior Defensive
Legal Class {{{LC}}} Diet {{{diet}}}
Homeworld ??? Appearance {{{appearance}}}
Occupied Systems {{{star systems}}}

The Ahvssek (av-sek) is a strong-willed, devout society, dedicated to the doctrines of their faith. They believe there exists a single, all-powerful deity (“Goya”) that created the universe and provides for the needs of all life. Their supreme ruler, the Grand High Matron, serves the roles of both the high-priestess of the faithful and the governmental leader. For the most part, they are a peaceful society, but any who speak or act against the will of Goya are viewed as enemies of the faith. Within their culture, males are predominately less intelligence an fill the role of laborers and warriors, where as the females claim the role of authority. They have little tolerance of outsiders intruding on their worlds outside the spaceports and there are sacred sites which are strictly off-limits (with threat of execution to those who violate this restriction).

Every Ahvssek is dependent upon the unique energies provide by the "Life Crystals" found on their home-world. At their right-of-passage, they much take a pilgrimage into the "Soul Rift" to seek a personal crystal which they will keep with themselves the rest of their adult life. Losing one's "Life Crystal" is viewed as a major disgrace.

Religion Goya, the "Life Mother",... only female can become ordained priestesses of the church, and only a priestess can take positions of leadership within the government...

Rituals All Ahvssek perform religious rituals: some are only done once at specific stages of their life where as there are several rituals that must be done each day. The daily rituals that all must do are mostly quite simple and do not take much time. The most complex rituals, done as rights of passage or only by ordained priestesses, can be very elaborate, ceremonial and take many hours or days to complete.

  • Bless the Meal
  • Greet the Power of the Day (sunrise)
  • Greet the Comfort of the Night (sunset)
  • Enter presence of a priestess
  • Welcome guests into one's blessed home
  • Leaving the blessed home of a host/hostess
  • Etc.

Racial Physiology & Characteristics A human zoologist might classify an Ahvssek as something like a hybrid between a rhinoceros and triceratops, given that they have a thick, leathery, hairless hide, (yellow-green to gray-green in color) covering a massive, muscular body and the males all have a large horn that can be quite deadly in close, unarmed combat. Although the males are much larger in size, even the smallest females are larger than the biggest Human. Other distinguishing features are their beak-like-mouth and three-fingered hands lacking an opposable thumb, but each tipped with a sharp claws.

Ahvssek evolved on an arid desert world with very warm temperatures, which explains their reptilian cold-blooded biology. They have a diet of fruits and vegetables and require much less volume of food than there body size would suggest.

To many other species, Ahvssek seem sluggish and dull--slow to anger--however, when driven by necessity, they can be especially aggressive and can be extremely difficult to calm or subdue--not quick to forgive.

Racial Traits: Berserk (12); Claws (sharp); Cold-Blooded ("stiff" below 50°); Damage Resistance 4 (tough skin); Dependency (rare crystal, monthly); Dull (quirk); Gigantism; Hard to Subdue 2; Increased ST 6; Low Manual Dexterity 2; No Sense of Humor; Temperature Tolerance 3 (HT x degrees hotter)... costing 12 CP. Males also have Social Stigma (Second-Class Citizen) and Striker (horn, imp) for an additional 3 CP.

The males seldom have an IQ above 10, but usually have a much higher ST than the females, often ST 20 or more.

Entium

Gelsh

Humanity

Marburi

Mihtrag

NTel

Nihod Chet

Oncama

Paqomu

Slavaaj

Solk

Tohru

Turuk

Uhmbolo

Interspecies Relations

Species Republic Tech Government Control Legality Attitude Homeworld
Ahvssek Yes 9 Matriarchal Theocracy controlled open Defensive
Chaluuk No 11 Socialist Dictatorship repressive licensed Aggressive unknown
Entium Yes 9 Matriarchal Diplomatic Representative Democracy moderate licensed Defensive Hewooiluho-5
Gelsh Yes 10 Feudal Aristocracy controlled licensed Cautious, arrogant Kama-Orhilendra-6b
Humanity Yes 9 Provisional Federation total controlled military Diplomatic Sol-3
Marburi No 9 Clan/Tribal very free restricted Cautious
Mihtrag Yes 9 Militaristic Clan/Tribal very free military Reactive Lol'Tal'Chon-5
N'Tel No 12 Oligarchy of Science Technocracy controlled licensed Secretive / Paranoid
Nihod Chet No 10 Anarchy anarchy military Independent
Oncama No 10 Militaristic Dictatorship repressive military Aggressive Hrithket-4
Paqomu Yes 9 Caste Cybercracy moderate open Passive
Slavaaj Yes 11 Commercial/Medical Technocracy controlled open Greedy Goruacii-5
Sol'k No 10 Theocracy controlled open Defensive ?
Turuk Yes 12 Spiritualistic Athenian Democracy moderate open Pacifist Okakebo Win-3
Uhmbolo Yes 10 Meritocracy Representative Democracy moderate licensed Curious/Friendly ?
Xileth No Unk Unknown Unknown Unknown Secretive Unknown

Subjugated Species

Species Controlled By Tech Government Control Legality Attitude Homeworld
Tohru Oncama 9 Subjugated total control open Aggressive

Racial Reaction Chart

This chart provides the standard reaction for encounters between different species. This represents the fact that different species can be more or less tolerant of other species/cultures. Find species in the left column, then read right to find how that species will react the another.

Ahvssek Entium Gelsh Humanity Marburi Mihtrag N'Tel Nihod Chet Oncama Paqomu Slavaaj Sol'k Tohru Turuk Uhmbolo
Ahvssek Neutral:+0 Neutral:+0 Neutral:+0 Neutral:+0 Neutral:+0 Poor:-1 Very Bad:-3 Bad:-2 Bad:-2 Neutral:+0 Poor:-1 Very Bad:-3 Bad:-2 Good:+1 Neutral:+0
Entium Good:+1 Neutral:+0 Good:+1 Good:+1 Neutral:+0 Neutral:+0 Poor:-1 Bad:-2 Very Bad:-3 Good:+1 Neutral:+0 Poor:-1 Bad:-2 Good:+1 Neutral:+0
Gelsh Good:+1 Good:+1 Neutral:+0 Neutral:+0 Poor:-1 Poor:-1 Very Bad:-3 Bad:-2 Bad:-2 Neutral:+0 Neutral:+0 Bad:-2 Bad:-2 Neutral:+0 Neutral:+0
Humanity Neutral:+0 Good:+1 Very Good:+2 Neutral:+0 Poor:-1 Very Bad:-3 Very Bad:-3 Bad:-2 Very Bad:-3 Good:+1 Neutral:+0 Disastrous Bad:-2 Neutral:+0 Neutral:+0
Marburi Good:+1 Neutral:+0 Neutral:+0 Neutral:+0 Neutral:+0 Bad:-2 Bad:-2 Very Bad:-3 Bad:-2 Neutral:+0 Neutral:+0 Bad:-2 Bad:-2 Neutral:+0 Good:+1
Mihtrag Neutral:+0 Poor:-1 Neutral:+0 Neutral:+0 Poor:-1 Neutral:+0 Bad:-2 Bad:-2 Very Bad:-3 Neutral:+0 Neutral:+0 Bad:-2 Poor:-1 Neutral:+0 Neutral:+0
N'Tel Very Bad:-3 Very Bad:-3 Very Bad:-3 Very Bad:-3 Bad:-2 Bad:-2 Poor:-1 Bad:-2 Very Bad:-3 Bad:-2 Bad:-2 Very Bad:-3 Very Bad:-3 Very Bad:-3 Bad:-2
Nihod Chet Neutral:+0 Neutral:+0 Poor:-1 Good:+1 Neutral:+0 Neutral:+0 Poor:-1 Poor:-1 Bad:-2 Neutral:+0 Good:+1 Bad:-2 Poor:-1 Bad:-2 Neutral:+0
Oncama Poor:-1 Bad:-2 Bad:-2 Very Bad:-3 Bad:-2 Bad:-2 Very Bad:-3 Bad:-2 Neutral:+0 Bad:-2 Very Bad:-3 Bad:-2 Poor:-1 Very Bad:-3 Poor:-1
Paqomu Poor:-1 Good:+1 Neutral:+0 Good:+1 Neutral:+0 Bad:-2 Bad:-2 Bad:-2 Very Bad:-3 Good:+1 Neutral:+0 Very Bad:-3 Bad:-2 Very Good:+2 Good:+1
Slavaaj Neutral:+0 Neutral:+0 Neutral:+0 Good:+1 Poor:-1 Poor:-1 Bad:-2 Neutral:+0 Very Bad:-3 Neutral:+0 Neutral:+0 Bad:-2 Bad:-2 Neutral:+0 Neutral:+0
Sol'k Neutral:+0 Neutral:+0 Neutral:+0 Good:+1 Neutral:+0 Neutral:+0 Neutral:+0 Neutral:+0 Neutral:+0 Neutral:+0 Neutral:+0 Good:+1 Neutral:+0 Very Good:+2 Neutral:+0
Tohru Neutral:+0 Poor:-1 Neutral:+0 Bad:-2 Neutral:+0 Neutral:+0 Poor:-1 Neutral:+0 Bad:-2 Neutral:+0 Neutral:+0 Neutral:+0 Neutral:+0 Bad:-2 Poor:-1
Turuk Good:+1 Very Good:+2 Neutral:+0 Neutral:+0 Neutral:+0 Poor:-1 Very Bad:-3 Very Bad:-3 Very Bad:-3 Good:+1 Neutral:+0 Good:+1 Bad:-2 Very Good:+2 Good:+1
Uhmbolo Neutral:+0 Good:+1 Good:+1 Very Good:+2 Good:+1 Neutral:+0 Poor:-1 Neutral:+0 Bad:-2 Very Good:+2 Neutral:+0 Neutral:+0 Very Bad:-3 Good:+1 Very Good:+2

Racial Resources Chart

This chart provides the details of the species resource availablilty within their territories (excess or scarce).

Ahvssek Entium Gelsh Humanity Marburi Mihtrag N'Tel Nihod Chet Oncama Paqomu Slavaaj Sol'k Tohru Turuk Uhmbolo
Crystals/Gems +2 -2 +1 -1 +1 -2
Radioactive -2 +1 -1 +2 +1 -2 -1
Industrial Metals -2 +1 +1 -2 -1 +2
Light Metals -1 -1 +1 -2 +2 +1
Heavy Metals -2 +2 -1 +1 +2 -1
Rare Minerals +2 -1 -1 +2 -2 +1
Hydrocarbons +1 -2 +2 -2 +1 -1
Organics +1 -1 -2 +2 -1 +2

Galactic Politics Chart

This chart indicates the species political stance in regards to other species. Read from left to right to identify the current political stance (A=Alliance, PT=Peace Treaty, NT=Neutrality Treaty, N=Neutral, H=Hostile, W=War).

Ahvssek Entium Gelsh Humanity Marburi Mihtrag N'Tel Nihod Chet Oncama Paqomu Slavaaj Sol'k Tohru Turuk Uhmbolo
Ahvssek - A A A N A H NT H A A N N A A
Entium A - A A PT A H N W A A W N A A
Gelsh A A - A N A H N W A A N N A A
Humanity A A A - N A N N W A A W N A A
Marburi N PT N N - N H H H N PT N N PT N
Mihtrag A A A A N - H H W A A H H A A
N'Tel N N N N N N - N N N N N N N N
Nihod Chet N H H N N N N - H N NT H N N N
Oncama H W H W H W H H - H NT N PT W H
Paqomu A A A A N A H N H - A N N A A
Slavaaj A A A A PT A N NT NT A - N N A A
Sol'k N N N N N N N N N N N - N N N
Tohru N N N N N N N N PT N N N - N N
Turuk A A A A PT A H N W A A W N - A
Uhmbolo A A A A N A N N N A A N N A -

Galactic Economics Charts

This chart provides details of trade relations between the species of Explored-Space. Read left to right to find the species trade relations with other species. (E=Embargo, F=Free-trade, TP=Trade Pact, R=Restricted, B=Black Market). Species with TL10 and above often have most production automated and manufactured by robotics. Following are the trade categories and types of items:

  • Food - consumer food, luxery food, spirits and other exotic drinks.
  • Resources (see chart above) - diamonds, fine gems, gold, silver, platinum, titanium, mercury, steel, iron, aluminum, nickle, oxygen, hydrogen, uranium, plutonium, pertroleum, copper, natural polymers.
  • Housing/Construction
  • Manufactured Goods - consumer good, luxery goods, machine parts, computer components, robotics, pharmasceuticals, polymers, carbon fibers, fiber optics, narcotics.
  • Professional Services - accounting, banking, legal, mechanical, etc.
  • Artistic Works - fine art (painting, sculpture), music, theater.
Ahvssek Entium Gelsh Humanity Marburi Mihtrag N'Tel Nihod Chet Oncama Paqomu Slavaaj Sol'k Tohru Turuk Uhmbolo
Ahvssek - F F F R F E R E F TP E E F F
Entium F - F F R F E E E F TP E E TP F
Gelsh F F - F E F E R E F TP E E F F
Humanity F F F - F F R F E TP TP E R TP F
Marburi F F F F - F R R R F F E R F F
Mihtrag F F F F R - E E E F F R E F F
N'Tel B B B B B B - B B B B B B B B
Nihod Chet F F F F F F F - F F F F F F F
Oncama B B B B B B B B - B B B B B B
Paqomu F F F TP R F E E E - TP R E F F
Slavaaj TP TP TP TP F F B B B TP - R B TP F
Sol'k F F F F F F F F F F F - F F F
Tohru B B B B B B B B B B B B - B B
Turuk F TP F TP E F E E E F TP E E - F
Uhmbolo - F F F F F F F F F F F F F -

Weapon Production Charts

This chart provides details of which species manufacture (M) and/or distribute (D) weapons. The weapons produced for spacecraft share the same classifications as those for personnel weapons. Projectile weapons of TL9 or less will be chemical propellants, while those of TL10 and above will be electrial mass accelerators (requiring energy cells in addition to ammo). Even though differing species may produce the same type of weapon, the specifics of the weapons will often vary:

  • Designed for species physiology, so may not be easily usable by other species
  • Many advanced tech species include genetic recognition needed to use or possible self destruct
  • Damage, RoF, required ST, Shots, Range and Acc may all vary
Ahvssek Entium Gelsh Humanity Marburi Mihtrag N'Tel Nihod Chet Oncama Paqomu Slavaaj Sol'k Tohru Turuk Uhmbolo
Melee Weapons MD MD MD MD M M MD M MD MD M
Projectile Pistol MD MD M MD M MD M
Projectile Assault Rifle MD MD M MD M MD M
Projectile Shotgun MD MD M MD MD
Projectile Sniper Rifle MD MD
Laser Pistol M D M M MD
Laser Assault Rifle M D M M M MD
Stun Pistol M MD D MD M
Pulse Assault Rifle M
Poison Dart Pistol M M MD D
Fragmentation Grenade MD M MD MD
Stun Grenade MD MD MD
Tangler Grenade M
Force Sword/Staff
Missiles M M M M M MD MD
Blaster MD M