Difference between revisions of "Kaliteth Gear"
(Created page with "''Main'': Kaliteth All armor, weapons and other equipment and gear is limited to TL 3. =Armor= For simplicity, no partial hit location armor, such as shoulder/upper arms...") |
(→Armor) |
||
Line 37: | Line 37: | ||
| 4 | | 4 | ||
| $550 | | $550 | ||
− | | | + | | 22 |
| [3] | | [3] | ||
|- | |- |
Revision as of 11:02, 16 December 2015
Main: Kaliteth
All armor, weapons and other equipment and gear is limited to TL 3.
Armor
For simplicity, no partial hit location armor, such as shoulder/upper arms/elbows/forearms.
|
|
Armor Reinforcements Cloth and leather armor can be specially reinforced to provide better protection, giving a +1 DR vs. cut damage; +25% cost and weight. This reinforcement comes in three variations, only one of each can be applied to a single piece of armor.
Layering Armor Sneaking in Armor Armor can be colored/painted and adorned in such a was as to provide a bonus to Stealth, using the Camouflage skill. |
Weapons
Most weapons crafted in this world, especially those used by militia, brigands, and city guards, will be of cheap quality (+2 to break, -1 Acc when thrown, 40% list price). Weapons of good quality are generally reserved for knights and nobility, and fine weapons are only crafted by true master smiths for those of the highest ranks within the kingdom.